9/20/2023 0 Comments Resident evil 2 sherryThis is most commonly performed on an enemy that is lightly or heavily stunned from behind.įor Sherry's coup de grâce, she turns to the side and sweeps her leg upwards, striking the enemy with her foot and sending them into the air. As she falls, she drags the enemy down with her, smashing their face into the ground as ]she lands on her knees. Running at an enemy, Sherry launches herself over their shoulder as she holds on to the back of their head. This is most commonly performed on a lightly stunned enemy (such as from a shot to the head) from the front. Sherry runs forward to the enemy and climbs onto their chest, kicking out with both feet simultaneously, thus performing a back flip in the process to send the enemy flying backwards. This move can also be seen when she destroys a Time Bonus. This is most commonly performed on a staggering enemy from any side. Sherry extends her leg as she spins around, her foot striking the targeting enemy and knocking back anyone else within range. Sherry will sit on her skees, turn 180* and then deliver a high kick to the enemy. Sherry runs forward to the enemy and climbs onto their chest, kicking out with both feet simultaneously, thus preforming a back flip in the process to send the enemy flying backwards. Sherry will hold enemy's head then make an up-swing jump, when she landed, she smashed the enemy face on the ground, crushing their head. Resident Evil 2 Review - RE-vived Nightmares Besides that, when is equipped and charged, allows Sherry's evasions to damage any nearby enemy. The other is the Stun Rod, that cause more damage according to the time it is charged, being ideal for dealing with J'avo or Chrysalids before they hatch into Complete Mutants. The first is the handgun Triple Shot, which sports the ability to change between single-shot or a three-round burst, besides her laser sight is actually on the slide of the gun. Her primary weapons also are unique compared to the other characters. Her Quick Shots also are among the fastest and versatile in the game. Many of Sherry's melee techniques and her unique contextual attacks incorporate the usage of powerful kicks, which differs heavily from most of the other characters, being her attacks combine a large amount of flexibility and agility to make their most efficient offensive. government, Sherry learned combat techniques as well as how to handle a firearm. Now, she significantly more capable of defend herself because due her training as agent from the U.S. Sherry returns as a playable character in Resident Evil 6 in the Jake Muller's segment where she acts as her scenario's partner facing groups of J'avo, along with multiples other C-Virus mutants and giant B.O.W.s. When played, different from Ada, Sherry is unable to defend herself and has to run away from enemies, however, if the enemies are Zombies, they will not be able to grab Sherry and instead spill their Acid upon her.Īlready as Claire's partner, Sherry is entirely dependent on her for protection, that is, if she is killed while with Claire, it's game over. She starts her inventory with only a First Aid Spray and her family photo as a special item slot. Sherry is playable briefly in Resident Evil 2 only in Claire's scenario in up to two segments: the first time is when she must resolve same puzzle with Ada Wong in order to get the Club Key (and optionally, more ammunition for Claire) and the second is only possible during A Scenario, when she is separated from Claire in the sewers and have to guide her to the dumpster with the Wolf Medal in there.
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